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What’s Next for the Board Games Market? Key Findings and Future Projections
What’s Next for the Board Games Market? Key Findings and Future Projections
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The global Board Games Market is projected to reach USD 24.99 billion by 2030, growing at a CAGR of 8.7%. One of the key advantages that board-based games hold over video games is their high-value proposition, which appeals to both the general population and investors alike.
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As crowdfunding platforms continue to thrive, they have become a major driver of growth, enabling game manufacturers—especially smaller, independent creators—to bring their unique concepts and ideas to market. This has allowed for a broader range of innovative and niche board games, which is further fueling market expansion.
While the digital gaming segment continues to pose significant competition to board games, the board games market has remained stable due to continuous innovations, particularly in game types and mechanics over the past few years. The increasing popularity of strategy-based games, family-oriented games, and cooperative experiences has helped to maintain consumer interest and engagement.
However, the market remains highly fragmented, with many local players in emerging markets such as China and India. These local manufacturers often replicate popular game concepts from major global companies, though they typically lack the quality and polished graphics that renowned manufacturers offer. Despite this, their low-cost alternatives contribute to a diverse, competitive environment in the market.
Key companies in the global board games market include Asmadi Games, Grey Fox Games, Looney Labs, Panda GM, Rio Grande Games, The Haywire, Legendary Games, Walt Disney, and North Star Games.
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